My Projects

Published Work

Solanis

Solanis is our flagship year-long capstone project with a team of 17: It is a open world flight-based exploration game

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Vermont Symphony Orchestra

Collaborated with BETA technologies and shareholders to create concert visualizers in Unreal Engine 5 to aid the Vermont Symphony Orchestra with a performance

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Graphics Studies

Unreal Realistic Rain Tool

[WIP] Unreal Realistic Rain All-In-One Plugin for UE 5.4 Includes rain drops, puddles, ripples, rain dripping, and dynamic vfx and atmosphere changes

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GPU Raytracing

Created in Unity using Compute Shaders to simulate the Blinn-Phong lighting model strictly through raytracing

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SYNC Post Process Stack

Contracted by Sam, Sam, and Friends Studios Capstone team working on SYNC as a Junior to help redesign their post process stack, specifically their cel-shader

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Trichodial Wave Simulation

Create an accurate physics simulation using gpu computations to create trichoidal (Gerstner) waves with buyoyancy

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River Spline

Personal Project created to test my ability to create technical tools and shaders. Made a river spline tool with proper UV and mesh creation as well as water and river shaders to compliment

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Custom Triplanar Mapping

My final project for my Graphics 2 Class as a Junior: Created a custom solution to handle triplanar mapping in Unreal Engine 5.4

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Procedural Content Generation

Fracture Rock Generation Tool

Houdini rock tool created for Solanis that utilizes a bullet solver to create asteroid-like impact pieces

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Terrain Generation

My final project for my Graphics 1 Class as a Sophomore: Utilizes OpenGL to create a run-time terrain generator with accurate lighting

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Prototypes

Liminal Detective

My first game using Unreal Engine 5, as the semester-long project for Game Studio 2 with a team of 10: It is third-person action-based murder mystery

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Witherwood

A game created for the GameDev.tv Game Jam 2024, Placing 7th/1098th in Aesthetics: Created as a precursor to our capstone project.

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Boundless Blade

Final of Three Game Studio 1 Projects created with a team of 5: It is fast paced, top down roguelite experience that utilizes a drawing tablet as input

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Malfunction

A game created for the UNC Collegaite Game Jam 2022, Placing 1st Overall: It is a condensed top down puzzle game with multiple endings

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Various Other Projects Below